Jordi Bares
Many of you may not have heard of it too much, many will think is a gone festival, well, I am afraid you should be paying attention to this one and yes, it is in Monaco.
A conference about post-production for the alumni at Ravensbourne on the 17th of November.
I can say this project was great fun, watching the edit evolve and seeing it alive was a great opportunity and felt very lucky to be part of it.
A fun project done in the Los Angeles office for JCPenney, where choreography was the name of the game, maintaining the crowd still yet alive and being able to pass people from hand to hand. Very interesting technical exercise for a beautiful and playful commercial.
How hard it was to choreograph 22 players not knowing where the camera would be was the biggest challenge, for this we had to resort to motion builder gurus to help us put it all together as the director wanted.
A wonderful idea for one of the best brands in the world, executed in a fabulous way with some little help from post-production effects, not much though.
A gorgeous idea looking at the playful nature of Jeep cars. Loved working on this one.
A gorgeous idea of looking at the history of a legend like Jeep, within the history of our modern world.
The first single take job I have done was loads of fun and creative challenges, from on set supervision to how to resolve different pack shots and various cut downs.
This is one of those really complex and exciting projects I have worked, and although it looks minimal work the fact is that it is just the opposite as everything is CG in this batch of 12 commercials.
The second release of a great project where a robot incarnation has been revamped from scratch. It was a huge task in the motion capture side of the project as the ice is very reflective surface and the amount of surface to cover was really big.
A really complex fully CG project that has been a refreshing opportunity to do a bit of character animation and put the visuals to the test trying not to copy anyone, but develop a different look for this kind of projects.
Probably one of the most significant projects I have ever been involved in, a true milestone.
A complex job in which we developed not only a visual style and language but a whole set of techniques and tools to achieve those abstract, beautiful lines and color.
By far the most complex animation job we have done and would ever do, changing from rig to rig as the character morphs from one object to another and legs come head, head comes arms body splits all in a very controlled way fitting the music to the frame.
A refreshingly moody, fully CG job that turned out to be one of the most fun to work for. Tons of fluid dynamics to move particles so the environment feels full of fluid.
Another creative take exploiting the new possibilities of crowd controls with Massive to fill up an stadium and bring a very human story to life.
A tale of beauty we had the luck to work for where dancing crowds move as a cellular system depicting how AIDS could move and how the knowledge is also moving.
A bizarre adventure of a girl in a stimulating world for Three. Just bonkers... and we love it.
My first time at Mundos Digitales and seeing the panel of speakers, I am confident this is going to be truly spectacular.
Two imaginative commercials done in parallel under the direction of one of the best directors nowadays.
An imaginative commercial filmed by the amazing Noam Murro in Downtown LA... quite an experience.
A fresh one-to-one fantasy that gave us the chance to recreate a realistic speaker fighting with a jaw-dropping dancer.
Another marvellous adventure, bizarre, magical and wonderful to be part of.