Portfolio
Over the years, I have had the opportunity to be part of some amazing projects, so here is a selection of those I hold dear and that I believe represent the kind of work I love.
Over the years, I have had the opportunity to be part of some amazing projects, so here is a selection of those I hold dear and that I believe represent the kind of work I love.
An enigmatic and fascinating piece by one of the best directors out there.
What a joy being being able to shoot at Arsenal with these elite athlets which, by the way, are quite grounded to Earth.
There are few projects where a director's vision is so radical, creative and demands such a technical effort as to challenge every single artist to the limit.
It feels like I found my voice in between the most traditional effects and the very cutting-edge technology, and in this new chapter, this is a great representation of working for the story rather than for the fireworks of accomplished VFX.
What a wonderful project to be part of, in my opinion the bravest creative agency putting a radical proposition forward and actually pushing for it till the end.
I will relish this one all my life, working with one of the best directors in the world, a brave creative team and some of the most talented artists to bring something truly special to the screen.
What is not to like, filming with Rosie Tapner and the guys from AC/CD/CD
A super creative set of films for Ryan Hope, not many effects but what a wonderful journey this was... quite something...
I can safely say I have been waiting years for a job like this to appear in the radar, needless to say when we were awarded the job, we were literally over the moon.
This may have been one of the most difficult jobs I have done due to the nature of the deconstruction process and how complex it is to make a system directable.
A brilliant little project I really did enjoy from start to finish, specially because it was 3D free and it was all about ingenuity and craft rather than trying to do 3D where we didn’t need to.
My first direction job with real actors, wow, I was not expecting it would be so intense and fun at the same time.
I had the opportunity to work on this new installation of Heineken for the renowned director Matthijs van Heijningen with none other than Daniel Craig, pretty crazy stuff.
A wonderful adventure in the world of Muller, now let's throw everything we have at it and make it bigger, better and as crazy as we can. Now how to do this??
When I was given the opportunity to direct another animation job I was so excited, specially Sunlight that was a very nice realistic looking job with live action.
An interesting take on the journey of light, we did hopefully make our shots totally invisible.
A great opportunity to put my latest research in true motion, not only little tests, but truly a new approach to our lighting pipeline that permitted us to produce such a huge job in record time without suffering too much.
My directorial debut was a wonderful experience where I feel a part of me lives. From the script, editing and planning to the production journey, I have memories I will cherish forever.
This is one of those jobs that pushes our technical tricks to the limit, from the shoot itself that required lots of time and effort to the actual paper carving and of course, paper landing in a natural way but directable and for this we used every single tool under the sky.
A huge challenge with 13 commercials done, fur, hair, clothes, body skin simulation, facial animation and whatnot, all done during a period of 6 months and a big team of 16 people for Orangina.
A majestic mega-project where all sorts of techniques were used to create the world, from floods to clouds, from forests to seas, from fish to grass, everything had quite a lot of postproduction.
A tremendously success of the journey of a man through a day in life as every single kind in this planet has dreamt a few times.
A great experience on creative design for a great brand where we were trying to develop a different style of visuals, more dramatic, more intense, very like a comic book.
A wonderful experience as a shoot supervisor for a character animation job shot in South Africa Johannesburg city in which weather conditions proved very complicated plus a very complex shoot on the middle of a tough city.